So far I've been working on getting the bare bones working for the main Capture the Flag gameplay. This week I worked on more improvements to this, to get the game into a more playable state. Firstly, I focused to improvements for having players drop and pick up the flag. Before, when a player tagged another, the other player would only drop the flag they had if it was being held. I instead search through the player's inventory to see if there is a flag in there, and if so, it is dropped. ...