Posted on June 21st, 2018
After trials and tribulations this week, I've gotten the score system working! I had started some of the base code for the score system last week, but didn't realize how much more time it would take to puzzle the whole thing out. I changes up the base rasterizer and prefabs so that each of the base blocks have a team faction attached to them. I also added a component to them that allows them to be activated, and so that when they are activated they trigger a check to see if the activator (pla...
Posted on June 14th, 2018
This week was the first evaluation for Google Summer of Code! The process so far has definitely been one of learning, but it's also had some hiccups and frustrations along the way. It's been nice to be able to look back and see all of what has been done so far, and what's ahead of me.
This week I started working on the code for scoring, but it ended up being a bit more complicated than I initially thought. I set up a UI element for displaying the score, and have this text updated at the beg...